Večer družabnih iger – Arkham Horror

Večer družabnih iger – Arkham Horror 2019-10-31T00:00:00+02:00
Mladinski center Kotlovnica, Fužine 10, Kamnik
Večer družabnih iger – Arkham Horror
13. 11. 2019
18:00 – 21:00
MC Kotlovnica
Fužine 10, Kamnik
Kamnik 1241
Vstop prost.
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Chtulhu!

V nenavadnem mestu Arkham čaka neopisljivo zlo. Skupina raziskovalcev tvega svoje življenje in razum, da bi razrešili skrivnosti starodavnih bitij.

Sodelovalna igra je primerna za enega do šest igralcev, ki prevzamejo vlogo raziskovalcev. Z medsebojnim sodelovanjem zbirajo namige, iščejo prava orodja in zaveznike. S tem si poskušajo izboljšati možnost, da premagajo bitja, ki bivajo tik za tančico naše realnosti.

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Description from the publisher:

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed; before the Ancient Ones make our world their ruined dominion.

Only a handful of investigators stand against the horrors threatening to tear this world apart. Will they prevail?

Arkham Horror Third Edition sees players taking on the roles of investigators in the bizarre town of Arkham, Massachusetts. Unspeakable evil waits in the space between moments and just past the veil of our existence, and investigators must work together to unravel the mysteries of the Ancient Ones, risking their lives and sanity along the way.

It is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones. Based on the works of H. P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies if they are to stand any chance of defeating the creatures that dwell just beyond the veil of our reality.